Sunday, September 27, 2009

Garshasp at DMF

Garshasp and the team will be present at the 3rd Digital Media Festival in Tehran this year.
The development team will present a few workshops during the festival, here is the schedule.

Saturday (11 Mehr, 16:00) - Garshasp Development Process, the development team
Sunday (12 Mehr, 10:00) - Debugging Techniques for Games, Faham Negini
Sunday (12 Mehr, 11:00) - Post Processing on the GPU and Real-time GPU programs, Yaser Zhian
Sunday (12 Mehr, 15:00) - The new features of C++0x, Yaser Zhian
Sunday (12 Mehr, 16:00) - AI using HFSM, Amir H. Fassihi
Sunday (12 Mehr, 17:00) - The process of making a game level, Syros Pourlatifi, Hossein Hosseinian, Faham Negini
Sunday (12 Mehr, 19:00) - The process of creating a Game Characters, Syros Pourlatifi, Mohammad Modaress
Sunday (12 Mehr, 20:00) - Game Character Texturing Techniques, Syros Pourlatifi
Monday (13 Mehr, 10:00) - Serialization in C++ with Boost, Yaser Zhian
Monday (13 Mehr, 11:00) - Physics Engines and Nvidia PhysX, Amir H. Fassihi
Tuesday (14 Mehr, 10:00) - Life as a Technical Artist, Aidin Zolghadr
Tuesday (14 Mehr, 11:00) - Techniques for variety in Game Play Design, Hossein Hosseinian, Hadi Eskandari
Tuesday (14 Mehr, 15:00) - ZBrush Workshop
Tuesday (14 Mehr, 16:00) - The Design of a Board Game Workshop

An initial registration (free) for the workshops can be done here: http:://www.ircg.ir

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