My soul has been possessed by the Garshasp development process these days. The project is converging and there are millions of little bits and pieces that need to be fit together. Good final assembly is essential for quality.
Guys on the team are doing a good job rolling the specific areas of their responsibilities, although when you live and breathe a project and a few processes in your mind are always occupied by the events surrounding it, you'll always see the inefficiencies with one eye, but this is something we are trying to learn from everyday and are hoping to let it leverage our team abilities for future projects. Seeing every individual effort is my ecstasy and the opposite takes me down.
Life is the toughest and most fun these days. The mind experiences the extremes of new frontiers. The biggest task as usual is being able to find the balance point between the "good enough" for release and the passion for good quality.
There's been needs for expanding the team and making sure we add crew who can maintain the spirit is another big challenge.
One more push of courage, commitment, passion, determination and love from the development team and we should be doing fine.
Thursday, June 25, 2009
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The first link in your google reader, "I agree the PS3 is hard to develop for" seems to be deleted by the author! What was in it?
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